2012 marked an exciting year for Fulltime Fantasy Sports. We completed our inaugural season of the FFWC and conducted a successful sold-out playoff tournament. We acquired FFToolbox to expand our content offerings, and partnered with Rotobowl to provide our players with a well-respected, mid-stakes tournament option since 2004.
Going forward, our game strategy is to offer our players the best and most exciting format, and standardize our game offerings around this format at several different price points. Because our integration with Rotobowl occurred very late in the year, we simply operated the tournament under the same prize structure and rules that it had always been in the past, which was quite different than the FFWC main event. Our partner Rotobowl tournament was very well received. In fact, many of our respected high stakes players who played both FFWC and Rotobowl this year said that the Rotobowl format, was their new favorite--due in large part to the addition of another flex player. We asked even more of our players in a post season survey and the answers were overwhelming. Which leads us to an exciting announcement.
#3 2013 Announcement: In 2013, the FFWC Main Event will be moving to 11-man starting lineup with dual flex!
That's right. In 2013 and moving forward, FFWC will be home to an 11 man lineup. We will add this additional player to our standard 10 man lineup for a total of 11 starting players each week. Starting lineup requirements will be -
1 QB, 2 RBs, 3 WRs, 1 TE, 1 PK, 1 DST and 2 FLEX (RB, WR or TE)
History: Starting 3 WRs has always been at the heart of the original high stakes rules and it's a big reason that propels the top drafters to the top year after year.
Without it, other formats seem to produce too much parity, rarely having the opportunity to distance themselves from the pack with a good draft. Teams are "bailed out" so to speak, even after making questionable draft-day decisions. For us, keeping the 3 WR minimum in the starting lineup was a no-brainer and key to this decision and we wouldn't have made the change to 11-man lineup with dual-flex without it. In essence, the 3-WR requirement keeps the TEAM CONSTRUCTION strategy at the forefront of our high stakes players draft-day-strategy.
The addition of the 11th man with dual flex rewards the skilled drafters, those that understand how to put a team together. Rewarding players who draft well because quality depth on your bench will not be wasted as much as in years past. A typical bench carries an extra QB, PK (maybe) and DST (maybe) for 3 spots, still leaving most players on average with 6-8 bench spots at the RB, WR and TE position to use on handcuffs, bye weeks or injury hold overs.
The survey question that suggested adding an extra round to the draft and moving to a 21 man roster, did not however get much support. We feel this was due to a reduced free agent pool. Taking an additional 12 players (1 extra per team) essentially out of the free agency pool would affect player's ability to find quality starting options on the waiver wire. Negating the fun of the waiver wire was something surveyed players did not want to do.
Summary: The 11-man lineup can be summed up this way: More players, more points, more fun! We are listening to the players on this one and are excited to be introducing this fun, skilled-player-friendly format to the industry.
Satellite season is right around the corner and should be very interesting this year. More to come...
Feel free to continue the conversation on this topic here, or to view the previous discussion visit: OLDER THREAD